Showing posts with label xbox. Show all posts
Showing posts with label xbox. Show all posts

Tuesday, July 27, 2010

Street Fighter X Tekken

I just got wind of the new crossover game that features the worlds of Street Fighter and Tekken together. According to IGN.com, it is being developed by Capcom and Namco and with be on both the Playstation 3 and Xbox 360. There is no release date, or information on a system bundle pack, but I wouldn't expect that info to be available if the game was just announced at Comic Con on Saturday.

http://xbox360.ign.com/articles/110/1108350p1.html?_cmpid=ign18

There is the link for the teaser trailer, so take a look! It's pretty appetizing, but that's why they call it a teaser trailer, right?

Now, I always had a little love for both series; more for Street Fighter than Tekken, with Ryu and King as my favorite characters from each. The Marvel vs Capcom series was a goody-bag of fun times, so I'm really excited for that release, but I'm curious to see if this will just be another mashup or if there will actually be a story to it. Not that there's anything wrong with a slugfest between your favored characters from different universes (just look at Mortal Kombat vs. DC Universe). I only commented on the story aspect because it's becoming increasingly important nowadays for games to have in-depth narrative.

That said, I'm pretty sure Street Fighter X Tekken will be more than its predecessors. Keep an eye out for it!

Tuesday, June 15, 2010

New Xbox Revealed and Released!

When it comes to new innovations in gaming from movement sensors to 3-D visualization, the E3 convention is where the latest and greatest is unveiled. And thanks to my detective work, and a little birdie at Gamestop, I came across a new version of the Xbox 360 that is being released today (June 15th). After looking up the specs for this remodeled system, I’m impressed, to say the least.

First, the memory is built right into the system for a whopping 250 gigabytes of sheer downloading, game-saving pleasure. It is also swappable, so players can switch when or if a larger hard drive is released. Luckily, the sleeker Xbox is still backwards compatible, so don’t throw away your old games just yet. The new and improved system will have two fans to keep the system cool, and the console will run more quietly than before.

Along with the slimmer, glossy look, the technicians at Microsoft have supposedly solved the red-ring issue and all the other glitches so the system will last longer than the previous models. And last, but not least, MS decided to install 802.11n Wi-Fi instead of selling a separate adapter. This will make it much simpler for gamers to connect to Xbox Live and play with others.

For all the features the slim Xbox comes with, it’s seems to be worth the price of $299, but let’s wait until the consumer reviews come out.

Writing, believing…

-V

Saturday, May 29, 2010

Mass Effect review

When someone mentions RPG, my mind automatically goes to the long and arduous Final Fantasy series. I have no problem with the series; I just have no patience when it comes to running around an open world and talking to strangers, especially when I have no idea what I’m looking for.

With that in mind, I recently discovered Mass Effect for the Xbox 360. It was released in 2007 under BioWare Corp., EA Games, and Microsoft Game Studios. I originally thought it was boring after spending a summer watching my roommate play it. All I saw were the conversations that the main character had with others, but I couldn’t figure out what was going on. Now that I’ve been playing the game for a few weeks, I see what my roommate was talking about.

Mass Effect is set one hundred and twenty eight years into the future. Humanity has discovered ancient artifacts on Mars that advance their technology and allow faster-than-light travel (FTL). Humans make contact with alien races and ally with them in a massive, ancient space station known as the Citadel. It serves as a United Nations of sorts, as well as the center for galactic civilization.

The main character, Sheppard (you can choose skin color, gender, and overall appearance at the beginning of the game), is the primary candidate to prove humanity deserves a spot on the Citadel council. Tensions rise when one of the most trusted agents of the Council goes rogue and is bent on universal domination. It’s up to Sheppard to build a team of experiences soldiers and mercenaries to hunt him down and stop him by any means necessary.

The game is completely interactive, and the outcome to certain situations is solely based on your decisions. With each good or bad choice you make, you get points toward that end result, and depending on how many of each choice you make will determine how other characters treat you during game play.

Along with the main plot, there are side quests that you can embark on in the most advanced ship in the galaxy. I have to say that the upgradeable characters and weapons throughout the game intrigued me. I have yet to finish playing the game, but I’m close, and the folks at BioWare Corp. have done a fantastical job in integrating graphics and sound with story and dialogue to make an absolutely stunning game.

For an involved storyline and open-choice game play, I give this game a 8 out of 10!

Gaming, believing…

V